First patch released
Mar 12th, 2007 by gatoloc0
It’s been a hard day’s night And I’ve been working like a dog…
oh. Some coding news here. Primera is now v0.1.42a
- Now Primera seems able to handle a very large number of avatars (1200+ avatars and counting). It is still veeeery slow but at last is not making my machine explode anymore. There are still some glitches about avatar logout detection but i’ll solve this. I am currently studying to speed up the iso engine.
- I’ve greatly reduced main graphics size by converting all gif files used for sprites into png ones (64 colors). Here goes a detailed ‘lifting’ table:
File name Description Old size (bytes)
New size (bytes)
iso_natura Nature objects (trees, plants, flowes, etc.) 194694 78595 iso_objects World Objects (bottles, books, etc.) 163138 57702 iso_world iso_world (walls, etc.) 432900 96264 av0 av0 (avatars) 616363 231621 Total size 1407095 464182 This mod allows faster loading during preload phase, in addition in-game scroll speed is now a little faster.